posted by user: uribyul || 7024 views || tracked by 29 users: [display]

CIG 2011 : IEEE Conference on Computational Intelligence and Games

FacebookTwitterLinkedInGoogle


Conference Series : Computational Intelligence and Games
 
Link: http://sclab.yonsei.ac.kr/~cig
 
When Aug 31, 2011 - Sep 3, 2011
Where Seoul, South Korea
Submission Deadline Mar 15, 2011
Notification Due Jun 8, 2011
Categories    artificial intelligence   games   computational intelligence
 

Call For Papers

Call for Papers
2011 IEEE CIG – First Call for Papers, Tutorials and Special Sessions

First call for papers
Call for tutorial and special sessions proposals

2011 IEEE Conference on Computational Intelligence and Games
COEX, Seoul
South Korea, August 31-September 3, 2011

http://sclab.yonsei.ac.kr/~cig

Games have proven to be an ideal domain for the study of computational
intelligence as not only are they fun to play and interesting to observe,
but they provide competitive and dynamic environments that model many
real-world problems. Additionally, methods from computational intelligence
promise to have a big impact on game technology and development, assisting
designers and developers and enabling new types of computer games. The
2011 IEEE Conference on Computational Intelligence and Games brings
together leading researchers and practitioners from academia and industry
to discuss recent advances and explore future directions in this quickly
moving field.
Topics of interest include, but are not limited to, the following:
* Learning in games
* Coevolution in games
* Neural-based approaches for games
* Fuzzy-based approaches for games
* Player/Opponent modeling in games
* CI/AI-based game design
* Multi-agent and multi-strategy learning
* Applications of game theory
* CI for Player Affective Modeling
* Intelligent Interactive Narrative
* Imperfect information and non-deterministic games
* Player satisfaction and experience in games
* Theoretical or empirical analysis of CI techniques for games
* Comparative studies and game-based benchmarking
* Computational and artificial intelligence in:
o Video games
o Board and card games
o Economic or mathematical games
o Serious games
o Augmented and mixed-reality games
o Games for mobile platforms
The conference will consist of a single track of oral presentations,
tutorial and workshop/special sessions, and live competitions. The
proceedings will be placed in IEEE Xplore, and made freely available
on the conference website after the conference.

IMPORTANT DATES:
Tutorial and special session proposal deadline: January 31, 2011
Paper submission deadline: March 15, 2011
Conference starts: August 31, 2011

General Chair : Sung-Bae Cho
Program Co-Chairs: Simon Lucas and Phllip Hingston
Competition Chair: Julian Togelius
Publicity Chair: Clare Congdon
Proceedings Chair: Mike Preuss
Local Chairs: Kyung-Joong Kim, Kyu-Baek Hwang, Eun-Youn Kim

Related Resources

CIG 2018   2018 IEEE Conference on Computational Intelligence and Games
IJCAI 2018   International Joint Conferences on Artificial Intelligence Organization
ECCV 2018   European Conference on Computer Vision
IEEE SSCI 2018   2018 IEEE Symposium on Computational Intelligence
ACL 2018   56th Annual Meeting of the Association for Computational Linguistics
COLING 2018   The 27th International Conference on Computational Linguistics (COLING 2018)
WCCI 2018   World Congress on Computational Intelligence
ICAISC 2018   International Conference on Artificial Intelligence and Soft Computing
BOCIA-CI-SI 2018   Special Issue on Benchmarking of Computational Intelligence Algorithms in Computational Intelligence
IPMU 2018   17th Information Processing and Management of Uncertainty in Knowledge-Based Systems Conference