posted by user: s85048 || 985 views || tracked by 4 users: [display]

IEEE TVT - SI VR Simulation 2021 : IEEE TVT - Special Issue on Immersive Virtual Reality simulation for Vehicular Technology

FacebookTwitterLinkedInGoogle

Link: http://www.it.is.tohoku.ac.jp/~tvt/vtjournal/SI/VR_Vehicular_CFP.pdf
 
When N/A
Where N/A
Submission Deadline Oct 7, 2021
Notification Due Nov 30, 2021
Final Version Due Feb 15, 2022
Categories    virtual reality   simulation   vehicles
 

Call For Papers

IEEE Transactions on Vehicular Technology

Special Issue on
Immersive Virtual Reality simulation for Vehicular Technology

Call for Papers

In the last years, more and more research activities have focused on the application of Virtual Reality (VR) and related cutting-edge immersive technologies like Augmented Reality (AR) and Mixed Reality (MR) to vehicular systems for supporting the design of novel Human-Machine Interaction techniques, simulating the functioning of newly developed components, recreating hazardous test environments, establishing trust in Connected and Autonomous Vehicles (CAVs), etc. The benefits brought by immersive environments for supporting simulations in the field of vehicular technology have already been recognized by many companies and academic institutions worldwide, as confirmed by the huge investments and the large number of publications made in this field.
As we approach the time in which immersive simulations will become fundamental for a wide range of applications in the field of vehicular technology, the goal of Special Issue is to attract a collection of high-quality submissions reporting state-of-the-art research activities targeted to next-generation vehicles and related infrastructures, reporting the latest developments in standardization and regulation, as well as discussing services and applications envisaged for the considered domain.
The wide spectrum of possible applications will lead to interesting studies with both practical importance and theoretical impacts. For example, the use of immersive simulations could help to face important open-problems in vehicular technology, such as safety, accident prevention, and hazard detection/limitation. From the perspective of intelligent vehicles, the research in this field could help the design and implementation of novel and standardized testing protocols that could help to increase the users' acceptability. Moreover, approaches able to compare and evaluate the fidelity of the simulations will provide fundamental data to drive the development of next-generation vehicular technology.

The topics of interest for this Special Issue include, but are not limited to:

* VR-based, hardware-in-the-loop simulators for designing and testing next-gen. intelligent vehicles
* Authoring tools for simulating in-vehicle, driving and traffic scenarios in VR
* Methods for improving presence, immersion and user experience in immersive vehicular environments
* Techniques for studying HMI and ergonomics with simulated vehicles
* VR-based simulation of CAVs and smart vehicular infrastructures
* On-board entertainment and infotainment systems leveraging VR and related technology
* Solutions based on VR simulations for safety, accident prevention, and hazard detection/limitation
* Generation of datasets required to train machine and deep learning algorithms for smart vehicles in VR
* Testbeds, protocols and metrics for assessing the effectiveness of VR-based vehicular simulations
* Results from experiments, pilot studies and comparisons using VR in the field of vehicular simulations
* Vehicular applications and services based on VR and related technology

Submission Guidelines

Please submit your paper to Manuscript Central at: http://mc.manuscriptcentral.com/tvt-ieee. Author guides are available at: http://www.it.is.tohoku.ac.jp/~tvt/authors/information.html. The submissions must be original and not under consideration in any other venues.

Important Dates
* Manuscript Submission Due: October 7, 2021 (extended)
* First Notification Due: November 30, 2021
* Revised Submission Due: December 30, 2021
* Notification of Acceptance: January 30, 2022
* Final Papers Due: February 15, 2022
* Publication Date: April 2022

Guest Editors

Fabrizio Lamberti (Lead Guest Editor), Politecnico di Torino, Italy
(email: fabrizio.lamberti@polito.it)
Alberto Cannavò, Politecnico di Torino, Italy
(email: alberto.cannavo@polito.it)
Himanshu Thapliyal, University of Kentucky, USA
(email: hthapliyal@uky.edu)
Ruck Thawonmas, Ritsumeikan University, Japan
(email: ruck@is.ritsumei.ac.jp)


Related Resources

ACM-EI/Scopus-PRDM 2021   2021 2nd International Conference on Pattern Recognition and Data Mining (PRDM 2021)
IEEE COINS 2022   IEEE COINS 2022: Hybrid (3 days on-site | 2 days virtual)
CSMO 2022   2022 6th International Conference on Simulation, Modeling and Optimization (CSMO 2022)
Computer SI on SE4RAI 2023   IEEE Computer - Special Issue on Software Engineering for Responsible AI
IJMSA 2021   International Journal of Modelling, Simulation and Applications
IEEE MM SI: Immersive MM in Edge/Cloud 2022   IEEE MultiMedia Special Issue on Recent Advances in Immersive Multimedia
ICVARS--Ei Compendex, Scopus 2022   2022 the 6th International Conference on Virtual and Augmented Reality Simulations (ICVARS 2022)--Ei Compendex, Scopus
IEEE COINS 2022   Internet of Things IoT | Artificial Intelligence | Machine Learning | Big Data | Blockchain | Edge & Cloud Computing | Security | Embedded Systems |
CMSA 2022   2022 4th International Conference on Computer Modeling, Simulation and Algorithm (CMSA2022)
ASE 2022   37th IEEE/ACM International Conference on Automated Software Engineering