AsianPLoP 2011 : Asian Conference on Pattern Languages of Programs
Call For Papers
A pattern is an abstracted repeatable solution to a commonly occurring problem under a certain context with forces. Patterns help people to share experience-based proven solutions and design products, manage processes, projects and organizations, and communicate each other more efficiently and effectively.
Asian Conference on Pattern Languages of Programs (AsianPLoP) is a premier event for pattern authors and users to gather, discuss and learn more about patterns and software development in the Asia region as well as other regions. The purpose of AsianPLoP is to promote development of patterns, pattern languages, technologies and experiences of patterns primarily about software; however, these for domains outside software are also welcome.
AsianPLoP 2011 solicits paper submissions written in both of English and Japanese; English papers and Japanese ones will be discussed in different sessions. Both practitioners from the industry and academics are invited to submit their papers. The conference solicits the papers for the following different sessions. Details can be found in Topics and Submission.
* Writers' Workshop - papers that document patterns and pattern languages will be workshopped in the traditional PLoP format. Papers that explore theories, techniques, applications, tools and case studies in patterns and related areas such as agile developments are also welcome.
* Writing Group - papers of newcomers who want to learn how to better elaborate an idea intended to evolve to a pattern or pattern language. This is more like a hands-on tutorial on writing patterns.
Main conference will take place in the School of Science and Engineering, Waseda University, Tokyo, Japan, on March 17-18. Moreover we have a plan to conduct an excursion to a place designed by a Pattern Language on March 19.
Suggested topic areas of interest include, but are not limited to:
* New patterns and pattern languages of:
o business patterns,
o requirements patterns,
o analysis patterns,
o architecture patterns,
o design patterns,
o programming and refactoring patterns,
o testing and maintenance patterns,
o process and organizational management patterns,
o pedagogical/educational patterns,
o communication patterns,
o other non-software patterns
* Critiques, researches, and case studies of:
o patterns and pattern languages,
o related areas, such as agile development and Wiki