posted by user: FabienDanieau || 1395 views || tracked by 3 users: [display]

Frontiers VR 2021 : Frontiers in Virtual Reality : Creating Lifelike Digital Humans

FacebookTwitterLinkedInGoogle

Link: https://www.frontiersin.org/research-topics/15438/creating-lifelike-digital-humans
 
When N/A
Where N/A
Submission Deadline Mar 15, 2021
Categories    virtual reality   digital human   characters   deep learning
 

Call For Papers

Digital humans are human-like characters populating digital worlds. They are already key aspects of the rapidly evolving areas of extended reality, virtual production and gaming. Extending beyond the entertainment world, they are becoming more and more commonplace in retail, sports, social media, education, health and many other fields. There is thus a need to automatically populate these applications with digital humans, but automatically created characters are still uncanny. There are many scientific and technical challenges to make them realistic.

Realistic representation of digital humans is now possible with the capture of high-quality data and appropriate rendering techniques. While capturing of accurate and relightable data is required to produce assets for realistic characters, motion capture data is also needed to synthesize lifelike animation, as well as data related to the internal body parts (muscles, skeleton, etc.). Besides, the real-time rendering of photorealistic humans is not perfect yet, and
does not overcome the uncanny valley. Finally, behavior models for digital humans are required to make them authentic and interactive. New deep learning techniques have recently opened the way to such models that would enable seamless communication between digital and real humans.

Therefore, the study of digital humans encompasses many fields of study such as data capture, rendering, animation, interaction, or deep learning. The aim of this Research Topic in Frontiers in Virtual Reality is to provide a common ground to share knowledge among experts in these fields. It would cover research works providing a new step toward the creation of lifelike digital humans.

Topics of interest include, but are not limited to:

- Capture systems (photogrametry, ligthing, motion, etc)
- Creation of Digital Humans (modeling, synthesis)
- Real-time Rendering of Digital Humans
- Extended reality experiences with Digital Humans (VR AR, MR)

Keywords: Virtual Reality, Digital Human, Capture, Characters, Animation, Render, Deep Learning

Related Resources

ICHVR 2023   2023 International Conference on Haptics and Virtual Reality (ICHVR 2023)
IEEE Xplore-Ei/Scopus-DMCSE 2023   2023 International Conference on Data Mining, Computing and Software Engineering (DMCSE 2023) -EI Compendex
IEEE AIxVR 2024   IEEE International Conference on Artificial Intelligence & extended and Virtual Reality
IEEE Xplore-Ei/Scopus-AICME 2023   2023 International Conference on Artificial Intelligence, Communications and Mechatronics (AICME 2023) -EI Compendex
JCICE 2024   2024 International Joint Conference on Information and Communication Engineering(JCICE 2024)
ICLR 2024   International Conference of Learning Representations
XR and AI in Medicine and Rehabilitation 2023   Springer Information Systems Frontiers - Special Issue on eXtended Reality and Artificial Intelligence in Medicine and Rehabilitation
SIGML 2024   5th International Conference on Signal Processing and Machine Learning
FAIML 2024   2023 International Conference on Frontiers of Artificial Intelligence and Machine Learning (FAIML 2023)
CCSITA 2023   International Conference on Computer Science and Information Technology Advances