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MMEDIA 2021 : The Thirteenth International Conference on Advances in Multimedia

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Conference Series : Advances in Multimedia
 
Link: https://www.iaria.org/conferences2021/MMEDIA21.html
 
When Apr 18, 2021 - Apr 22, 2021
Where Porto, Portugal
Submission Deadline Feb 5, 2021
Notification Due Feb 28, 2021
Final Version Due Mar 16, 2021
Categories    multimedia   semantics   ubiquitous   content
 

Call For Papers

INVITATION:

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Please consider to contribute to and/or forward to the appropriate groups the following opportunity to submit and publish original scientific results to:

- MMEDIA 2021, The Thirteenth International Conference on Advances in Multimedia

MMEDIA 2021 is scheduled to be April 18 - 22, 2021 in Porto, Portugal under the NexComm 2021 umbrella.

The submission deadline is February 5, 2021.

Authors of selected papers will be invited to submit extended article versions to one of the IARIA Journals: https://www.iariajournals.org

All events will be held in a hybrid mode: on site, online, prerecorded videos, voiced presentation slides, pdf slides.

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============== MMEDIA 2021 | Call for Papers ===============

CALL FOR PAPERS, TUTORIALS, PANELS


MMEDIA 2021, The Thirteenth International Conference on Advances in Multimedia

General page: https://www.iaria.org/conferences2021/MMEDIA21.html

Submission page: https://www.iaria.org/conferences2021/SubmitMMEDIA21.html


Event schedule: April 18 - 22, 2021


Contributions:

- regular papers [in the proceedings, digital library]

- short papers (work in progress) [in the proceedings, digital library]

- ideas: two pages [in the proceedings, digital library]

- extended abstracts: two pages [in the proceedings, digital library]

- posters: two pages [in the proceedings, digital library]

- posters: slide only [slide-deck posted at www.iaria.org]

- presentations: slide only [slide-deck posted at www.iaria.org]

- demos: two pages [posted at www.iaria.org]


Submission deadline: February 5, 2021


Sponsored by IARIA, www.iaria.org

Extended versions of selected papers will be published in IARIA Journals: https://www.iariajournals.org

Print proceedings will be available via Curran Associates, Inc.: https://www.proceedings.com/9769.html

Articles will be archived in the free access ThinkMind Digital Library: https://www.thinkmind.org


The topics suggested by the conference can be discussed in term of concepts, state of the art, research, standards, implementations, running experiments, applications, and industrial case studies. Authors are invited to submit complete unpublished papers, which are not under review in any other conference or journal in the following, but not limited to, topic areas.

All tracks are open to both research and industry contributions, in terms of Regular papers, Posters, Work in progress, Technical/marketing/business presentations, Demos, Tutorials, and Panels.

Before submission, please check and comply with the editorial rules: https://www.iaria.org/editorialrules.html


MMEDIA 2021 Topics (for topics and submission details: see CfP on the site)

Call for Papers: https://www.iaria.org/conferences2021/CfPMMEDIA21.html

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MMEDIA 2021 Tracks (topics and submission details: see CfP on the site)

Trends in processing multimedia information

Dealing with Big data and media; Processing swarm-data and self-organizing; Trimming similar data; Processing high speed and sensitive information; Dealing with sparsity and distribution of information; Classification and semantic of Big Data; Processing Huge data and Deep data; Graph data storage; Data analytics and multimedia; Visualizing and multimedia; Mobile data and multimedia; Signal processing and multimedia

Fundamentals in multimedia

Multimedia systems, architecture, and applications; New multimedia platforms; Multimedia architectural specification languages; Theoretical aspects and algorithms for multimedia; Multimedia content delivery networks; Network support for multimedia data; Multimedia data storage; Multimedia meta-modeling techniques and operating systems; Multimedia signal coding and processing (audio, video, image); Multimedia applications (telepresence, triple-play, quadruple-play, …); Multimedia tools (authoring, analyzing, editing, browsing, …); Computational multimedia intelligence (fuzzy logic, neural networks, genetic algorithms, …); Intelligent agents for multimedia content creation, distribution, and analysis; Multimedia networking; Wired and wireless multimedia systems; Distributed multimedia systems; Multisensor data integration and fusion; Multimedia and P2P; Multimedia standards

Multimedia content and modeling

Interfaces for multimedia creation; Multimedia streaming and services; Image modeling and editing; Audio modeling and transformation; Video modeling and transformation; Image recognition; Multimedia databases; Multimedia coding and encryption; Multimedia modeling for learning content; Multimedia description languages; Image clustering; Media fusion for communication and presentation

Self-organizing multimedia architectures

Self-organization in multimedia systems; Self-organization in multimedia communities; Self-organized multimedia networks; Multimedia content distribution and consumption; Adaptive multimedia interfaces; Multimedia retrieval

Multimedia content-based retrieval and analysis

Multimodal data analysis; Multimedia databases; Semi-automatic and automatic methods for multimedia annotation; Image/video/audio databases; Content-based image retrieval; Semantics-based search and integration of multimedia and digital content; Multimedia data modeling, indexing, and mining; Statistical modeling of multimedia data; Multimedia extraction and annotation; Content search/browsing/retrieval; Internet imaging and multimedia; Multimodal content analysis; Multimedia abstraction and summarization; Semantic analysis of multimedia data; Media assimilation and fusion

Perception and cognition for multimedia users

Quality of experience; Relevance feedback; Human-computer interaction; Multimodal interaction; Multimodal user interfaces; Mobile user-centered interfaces; Peer-to-peer multimedia systems and streaming; Pervasive and interactive multimedia systems (digital TV, mobile systems, gaming,…); Multimedia in personal, sensor and ad-hoc networks; Visualization and virtual reality; Intelligent browsing and visualization; Perception and cognition; Perception and modeling of the environment; Multimedia collaboration; Social networking

Multimedia ontology

Multimedia semantics; Emergent semantics; Media ontology learning; Ontology for media web mining; Multimedia ontologies; Multimedia information management; Approaches using metadata standards; Conceptual clustering; Modeling and recognition of visual objects and actions

Mobile and ubiquitous multimedia

Architectures, protocols, and algorithms for multimedia mobility; Middleware and distributed computing support for mobile and ubiquitous multimedia; Mobile and ubiquitous multimedia in intelligent transportation systems; Enabling platforms for mobile multimedia; Roaming and limited bandwidth; Intermittent connectivity; Streaming mobile multimedia; Mobile multimedia software architectures; Mobile multimedia applications and services; Communication and cooperation via mobile multimedia; Business models for mobile multimedia; Provisioning of mobile multimedia services; Context-aware mobile and ubiquitous multimedia; Mobile computer graphics, games and entertainment; Mobile and ubiquitous multimedia in ad hoc networks; Personalization, privacy and security in mobile multimedia; Social and regulatory aspects of mobile multimedia; Multimedia in the Extended Home; Ubiquitous/Seamless content sharing

Multimedia services

Reliability, availability, serviceability of multimedia services; Multimedia content distribution services; Real-time multimedia services; Audio-visual multimedia services; Multimedia signal processing and communications; Media representation and algorithms; Audio, image, video processing, coding and compression; Multimedia database, content delivery and transport; Multimedia service protocols; Mobility of multimedia services; Internet telephony and hypermedia technologies and systems; Media enabled eCommerce service; Case studies, field trials and evaluation of new multimedia services

Multimedia applications

Real-time interactive multimedia applications Adaptive and context-aware multimedia applications; Ambiance multimedia applications; Media applications on mobile devices; Multi-modal interaction; Virtual environments; Personalization; Collaboration, contextual metadata, collaborative tagging; Web applications; Multimedia authoring; Multimedia-enabled new applications (eLearning, entertainment,…..); Cooperative networks and applications; Mobile multimedia applications & services; Semantic metadata for mobile applications; Semantics enabled multimedia applications; Semantics enabled networks and middleware for multimedia applications; Wireless ad-hoc and sensor networks/RFID applications Industrial use-cases and applications

Multimedia security and content protection

Multimedia security (watermark, encryption,… ); Mobile multimedia systems and services; Security, privacy, and cryptographic protocols; Network security issues and protocols; Key management and authentication; Authentication and access control; Intrusion detection and prevention; Content protection and digital rights management; Trusted computing; Information hiding; Protection of user-generated content

Multimedia control and management

Wireless and mobile multimedia network management; Multimedia measurement, control, and management; Content management and delivery; IP multimedia system operations and management; Managing the quality of experience and quality of service; Measuring the quality of performance in multimedia systems; Mobile multimedia network traffic engineering and optimization; Monitoring and managing mobile multimedia; Resource reservation for multimedia services; Multicast and broadcast multimedia service management; Management of service oriented architectures; Pricing, accounting and billing for multimedia services

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MMEDIA 2021 Committee: https://www.iaria.org/conferences2021/ComMMEDIA21.html

Publicity Chairs:

Lorena Parra, Universitat Politecnica de Valencia, Spain

Jose Luis García, Universitat Politecnica de Valencia, Spain

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