posted by user: mirrisil || 1597 views || tracked by 1 users: [display]

ADS 2021 : 6th International Workshop on Accessible Devices and Services (ADS'21) - co-located with IEEE CCNC 2021

FacebookTwitterLinkedInGoogle

Link: https://ccnc2021.ieee-ccnc.org/workshop/6th%C2%A0international-workshop-accessible-devices-and-services-ads21
 
When Jan 9, 2021 - Jan 12, 2021
Where Virtual conference
Submission Deadline Oct 16, 2020
Notification Due Nov 2, 2020
Final Version Due Nov 20, 2020
Categories    accessibility   accessible devices   accessible services   assistive technologies
 

Call For Papers

6th International Workshop on Accessible Devices and Services (ADS'21)


Virtual Conference - 09 - 12 January 2021
Co-Located with the 18th IEEE Consumer Communications and Networking Conference (CCNC 2021)

https://ccnc2021.ieee-ccnc.org/workshop/6th%C2%A0international-workshop-accessible-devices-and-services-ads21


Theme and Scope:
Networked consumer devices and services can represent a technological and digital barrier for consumers with disabilities. At the same time, they can be exploited so as to become enabling tools for those users. The workshop addresses a range of research issues involving the accessibility of devices and services/content.

This workshop invites scientists, engineers and decision makers from government, industry and academia to present technical papers on their research and development results in areas of accessibility, including but not limited to the following topics:

- Accessible devices/assistive technologies
- Accessible services: e-learning, e-government, e-health, e-commerce, e-banking, etc.
- Accessible content: e-books, accessible TV, accessible broadcasting, etc.


Accessible devices/assistive technologies:
Assistive technologies refer to all the assistive, adaptive, and rehabilitative devices for people with disabilities and promote greater independence by enabling people to perform tasks that they were formerly unable to accomplish, or had great difficulty accomplishing, by providing enhancements to, or changing methods of interacting with, the technology needed to accomplish such tasks. They can be exploited with alternative and non-common way of interaction. They can be intended as hardware or software that can be used to equip a PC or other kinds of devices (smart phones, tables, interactive TVs, kiosks, gaming consoles, interactive boards, etc.). On the one hand, the widespread diffusion of new devices and technologies stimulate industries and researchers in finding and applying new solutions so as to make them accessible to anyone. On the other hand, experiences in the accessibility related fields have been exploited and have provided benefits to users equipped with non-conventional devices when they emerged in the market (e.g. responsive designed interfaces provided benefits to mobile users equipped with devices with limited display size).

Accessible services (e-learning, e-government, e-health, e-commerce, e-banking, etc.) and accessible content (e-books, accessible TV, accessible broadcasting, etc.)

E-services and content often require specific technologies and can be bounded by specific constrains when they are accessed by people with disabilities equipped with assistive technologies. Particular interaction modalities may affect the interactive services access. Richness and quantity of content may affect the users' ability to process information. Moreover, due to contingent factors, everybody can become situationally impaired. Solutions may be designed and adopted to make e-services and content accessible, taking into account the use of new emerging devices.



Paper Submissions

We encourage researchers from industry and academia to submit original works. Submitted papers must represent original material that is not currently under review in any other conference or journal, and has not been previously published.

All paper submissions should be written in English with a maximum paper length of six (6) printed pages (10-point font). Three (3) additional page are allowed with a charge of USD100 each. Papers exceeding 9 pages will not be accepted at EDAS.

Papers should be submitted in PDF format.
See IEEE CCNC 2021 conference website for more details: https://edas.info/newPaper.php?c=27784&track=103637

Papers should be used as the basis for a 20-30 minutes workshop presentation.



Important Dates

- Papers submission due: October 16th, 2020
- Acceptance notification: November 2nd, 2020
- Final Camera-ready due: November 20th, 2020
- Workshop presentation: January 09th or January 12, 2021



Organization

General Chairs:
- Silvia Mirri (University of Bologna, Italy, silvia.mirri@unibo.it)
- Mike Paciello (The Paciello Group, USA, mpaciello@paciellogroup.com)

Program Chairs:
- Ombretta Gaggi (University of Padua, Italy, gaggi@math.unipd.it)
- Catia Prandi (University of Bologna, Italy, catia.prandi2@unibo.it)

Related Resources

WoSoCer 2022   The 12th IEEE International Workshop on Software Certification Co-located with the ISSRE 2022 conference
MLSA 2022   CfP for Machine Learning and Data Mining for Sports Analytics 2022 (MLSA22) co-located with ECML/PKDD 2022
GNNet@CoNEXT 2022   Graph Neural Networking Workshop (co-located with ACM CoNEXT 2022)
DigiTransfEd 2022   Workshop on Digital Transformation of Education (DigiTransfEd 2022) Co-located with the ACNS Conference on Cloud and Immersive Technologies in Education (CITEd 2022)
GRAPH-QUALITY@ECML-PKDD 2022   GRAPH-QUALITY Workshop Co-located with ECML-PKDD
EAI BODYNETS 2022   17th EAI International Conference on Body Area Networks: Intelligent Edge Cloud for Dependable Globally Connected BAN
STRL 2022   1st International Workshop on Spatio-Temporal Reasoning and Learning
AUST 2022   The First Workshop on Autonomous Software Testing (co-located with ASE 2022)
MSR4P&S 2022   EXTENDED! International Workshop on MSR Applications for Privacy and Security (co-located with ESEC/FSE)
PoliticalNLP 2022   First Workshop on Natural Language Processing for Political sciences Co-located with LREC 2022