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EAI ICIDM 2021 : 7th EAI International Conference on Interactive Digital Media

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Link: https://icidm2021.eai-conferences.org/
 
When Jul 31, 2021 - Aug 1, 2021
Where Johor Bahru, Malaysia
Submission Deadline Mar 31, 2021
Notification Due Apr 30, 2021
Final Version Due May 31, 2021
Categories    computer graphic   virtual environment   multimedia   digital media
 

Call For Papers

Scope
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7th EAI ICIDM 2021 brings an opportunity to invite new innovative inventions on Computer Graphics, Multimedia, Image Processing, Human Computer Interaction, Animal Computer Interaction, Animation, Virtual and Augmented Reality, Web and Mobile Technology, Games and Emerging Technology. Our theme this year is “Promoting Inclusiveness through Exploration of Digital Future”.

Topics
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We welcome contributions from the following fields:

1.) Computer Vision
• Autonomous Actors
• Motion Control
• Motion Capture and Retargeting
• Path Planning
• Evaluation of Image Quality
• Color Reproduction
• Sampling, Scanning and Quantization
• Imaging Sensors and Acquisition Systems
• Image Acquisition and Display
• Colors and color Systems
• Illumination Techniques
• Algorithms Computer Vision
• Crowd Simulation
• Feature Extraction
• High-level Semantics
• Motion Analysis and Object Tracking
• Object, Event and Scene recognition
• Wireless communication networks

2.) Computer Graphic and Visualization
• Computer Graphics
• Computer Animation
• Motion Control
• Motion Capture and Retargeting
• Path Planning
• Physics-based Animation
• Behavioral Animation
• Al-based Animation
• 3D scene Reconstruction
• Colors and color Systems
• Illumination Techniques
• Model Representation and Simplification
• Parametric Curves and Surfaces
• Algorithms for Computer Graphics
• Pattern Recognition and Classification
• Animation Analysis and Structuring
• Acquisition and Reconstruction of Animation Data
• Animation Compression and Transmission
• Nonlinear Signal Processing
• Signal processing for life sciences data
• Forensics signal analysis
• Radar and array processing
• Seismic signal processing
• Multi-Resolution and Multi-Scale Models
• Scientific and Technical visualization
• Mobile graphics and vision systems
• Industrial application
• Medical Visualization
• Sound Synthesis
• Information visualization

3.) Mixed and Virtual Environment

• Virtual Humans
• 3D scene Reconstruction
• Model Representation and Simplification
• Object, Event and Scene recognition
• Motion Analysis and Object Tracking
• Semantics for Virtual Humans/Environments
• Anthropometric Virtual Human Models
• Acquisition and Reconstruction of Animation Data
• Level of Details Artificial Life
• Edutainment
• Augmented/ Mixed Reality
• 3D Physiological Humans
• 3D Telepresence
• Augmented Reality and Virtual Reality
• Image and Speech Processing
• Speech and music processing
• Evaluation methods and techniques
• Graphical user interfaces

4.) Multimedia and Human-Computer Interaction
• Inter-Agent Communication
• Social and Conversational Agents
• Social Behavior
• Social Agents and Avatars
• Speech and Natural Language Interface
• Non-verbal Interfaces
• Support for Creativity
• Memory and Long-term Interaction, etc. U Image and Video Analysis
• Understanding Human Activity
• Emotion and Personality
• User interface development environments
• Multimedia Knowledge Management
• Interfaces for distributed environments
• Multimedia design
• Intelligent and agent systems
• Interaction design
• Facial Animation
• Image-based Animation
• Smart grid applications
• Digital Lifestyle
• Creative Content
• Software Engineering for Multimedia
• Knowledge-based Animation, etc.
• Motion and Animation
• Islamic Interactive Media
• Interactive for Virtual humans
• Cultural Heritage
• Human/Animal Computer Interaction
• Adaptive and personalized interfaces
• Analysis and design methods
• Architectures for interaction
• Computer-based learning
• Ecological interfaces Emotions in HCI
• HCI standards
• User support systems
• System Development


Publication
---------------

All registered papers will be submitted for publishing by Springer and made available through SpringerLink Digital Library.

Proceedings will be submitted for inclusion in leading indexing services, Ei Compendex, ISI Web of Science, Scopus, CrossRef, Google Scholar, DBLP, as well as EAI’s own EU Digital Library (EUDL).

All accepted authors are eligible to submit an extended version in a fast track of:

• EAI Transactions series on Creative Technologies (Open Access)

Additional publication opportunities:

• EAI/Springer Innovations in Communications and Computing Book Series

Instructions for paper submission
------------------------------------

Papers should be in English.
Regular papers should be 10 – 20 pages in length.
Previously published work may not be submitted, nor may the work be concurrently submitted to any other conference or journal. Such papers will be rejected without review.

General Chairs
-------------------

Prof. Dr.Mohd Shahrizal Sunar
Universiti Teknologi Malaysia, Malaysia

Assoc.Prof. Dr.Predrag Nikolic
Shanghai Tech University, China

Dr. Ary Setiajadi
Bandung Institute of Technology, Indonesia

Dr. Satria Mandala
Telkom University, Indonesia

About EAI
---------------------
This event is organized by EAI (www.eai.eu).

EAI – European Alliance for Innovation is a non-profit organization and a professional community established in cooperation with the European Commission to empower the global research and innovation, and to promote cooperation between European and International ICT communities

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