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P2PNVE 2010 : The 4th International Workshop on Peer-to-Peer Networked Virtual Environments

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Link: http://acnlab.csie.ncu.edu.tw/P2PNVE2010/
 
When Dec 8, 2010 - Dec 10, 2010
Where Shanghai, China
Submission Deadline Aug 30, 2010
Notification Due Sep 15, 2010
Final Version Due Oct 1, 2010
Categories    peer-to-peer   P2P   networking
 

Call For Papers

Dear Colleagues,

Please be advised that the paper submission deadline of “The 4th International Workshop on Peer-to-Peer Networked Virtual Environments (P2P-NVE 2010)” is extended to August 30, 2010, which will be the firm deadline. P2P-NVE 2010 will be held in conjunction with ”The 16th International Conference on Parallel and Distributed Systems (ICPADS 2010),” held on December 8-10, 2010 in Shanghai, China.

You are invited to submit your papers to P2P-NVE 2010. All Accepted papers will be published by IEEE Press (indexed by EI) and will be included in IEEE Xplore.

Best regards,
Jehn-Ruey Jiang
Program Chair of P2P-NVE 2010
Department of Computer Science and Information Engineering
National Central University
Jhongli City, Taoyuan, 32001, Taiwan


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Call for Papers

The 4th International Workshop on Peer-to-Peer Networked Virtual Environments (P2P-NVE 2010)
in conjunction with
The 16th International Conference on Parallel and Distributed Systems (ICPADS 2010)
December 8 -10, 2010
Shanghai, China
http://acnlab.csie.ncu.edu.tw/P2PNVE2010/

=============================================================================
PURPOSE AND SCOPE

A networked virtual environment (NVE), also known as a distributed virtual environment (DVE) or collaborative virtual environment (CVE), is a computer-generated virtual world where multiple users can assume virtual representatives (or avatars) to concurrently interact with each other via networked links. Examples of NVEs include early DARPA SIMNET and DIS systems as well as currently booming Massively Multiplayer Online Games (MMOGs). Some recent studies propose using P2P architectures to increase NVE scalability and to reduce NVE management and deployment costs. Typical examples of such studies are P2P voice chatting, P2P 3D streaming, P2P game state management, and so on. In spite of the success of the studies, we need more studies about state consistency control, persistent data storage, multimedia data dissemination, cheat-prevention, topology mismatching, and virtual world interoperability to construct NVEs of better performance.

The 1st, 2nd and 3rd International Workshop on Peer-to-Peer Networked Virtual Environments were held in conjunction with the 13th, 14th and 15th International Conference on Parallel and Distributed Systems in 2007, 2008 and 2009, respectively. To adhere to the theme of P2P-NVE workshops, the theme of P2P-NVE 2010 is to solicit original and previously unpublished new ideas on general P2P schemes as well as on the design and realization of P2P NVEs. The workshop aims to facilitate discussions and idea exchanges by both academics and practitioners. Authors are invited to submit an electronic version of original, unpublished manuscripts, not to exceed 8 double-columned, single-spaced pages, to the workshop. Submitted papers should be in accordance with IEEE Computer Society guidelines, and will be refereed by reviewers in terms of relevance, originality, contribution, correctness, and presentation.

Topics of interest include, but are not limited to:

l P2P systems and infrastructures
l Applications of P2P systems
l Performance evaluation of P2P systems
l Trust and security issues in P2P systems
l Network support for P2P systems
l Fault tolerance in P2P systems
l Data structures for P2P systems
l Efficient P2P resource lookup and sharing
l Distributed Hash Tables (DHTs) and related issues
l Solutions to topology mismatching for P2P overlays
l P2P overlays for NVEs
l P2P NVE multicast
l P2P NVE interoperability
l P2P NVE content distribution
l P2P NVE 3D streaming
l P2P NVE voice communications
l P2P NVE architecture designs
l P2P NVE prototypes
l P2P NVE consistency control
l Persistent storage for P2P NVEs
l Security and cheat-prevention mechanisms for P2P games
l P2P control for mobile NVEs
l P2P NVE applications on mobile devices
 

IMPORTANT DATES

Submission: August 30, 2010 (Firm Deadline)
Notification: September 15, 2010
Camera ready: October 1, 2010

 
PAPER SUBMISSION

Authors are invited to submit an electronic version of original, unpublished manuscripts, not to exceed 8 double-columned, single-spaced pages, to the workshop. Submitted papers should be in PDF format in accordance with IEEE Computer Society guidelines, and will be refereed by reviewers in terms of originality, contribution, correctness, and presentation.


Paper Format Template: DOC ( http://grid.sjtu.edu.cn/icpads10/docs/instruct8.5x11x2.doc)
or PDF ( http://grid.sjtu.edu.cn/icpads10/docs/instruct8.5x11x2.pdf)


Organizing Committees


Steering Chair:

Shing-Tsaan Huang, National Central University, Taiwan


General Chair:

Jehn-Ruey Jiang, National Central University, Taiwan



International Program Committee Members
(Listed in alphabet order):

Maha Abdallah, University of Paris VI, France

Sonja Buchegger, University of California, Berkeley, USA

Bing-Yu Chen, National Taiwan University, Taiwan

Jui-Fa Chen, TamKang University, Taiwan

Li-Der Chou, National Central University, Taiwan

Gwendal SIMON, GET / ENST-Bretagne, France

Aaron Harwood, University of Melbourne, Australia

Pilar Herrero, Madrid University of Technology, Spain

Jiung-yao Huang, National Taipei University, Taiwan

Minoru Ito, Institute of Science and Technology, Japan

Sam Joseph, University of Hawaii, Manoa, USA

Yoshihiro Kawahara, University of Tokyo, Japan

Chung-Ta King, National Tsing Hua University, Taiwan

Chuan-Ming Liu, National Taipei University of Technology, Taiwan

Gianluca Moro, University of Bologna, Italy

Wei Tsang Ooi, National Singapore University, Singapore

Juan Orduna, University of Valencia, Spain

Kai-Uwe Sattler, Tech. University of Ilmenau, Germany

Gregor Schiele, Mannheim University, Germany

Peter Sturm, Trier University, Germany

Sandeep Singhal, Microsoft Corporation, USA

Wernhuar Tarng, Nat'l Hsinchu University of Education, Taiwan

Pedro Morillo Tena, University of Valencia, Spain

Orazio Tomarchio, University of Catania, Italy

Din-Chang Tseng, National Central University, Taiwan

Li-Ming Tseng, National Central University, Taiwan

Shinichi Ueshima, Kansai University, Japan

Spyros Voulgaris, ETH Zurich, Switzerland

Wei-Jen Wang, National Central University, Taiwan

Michael Welzl, University of Innsbruck, Austria

Stephen J.H. Yang, National Central University, Taiwan

Wai Gen Yee, Illinois Institute of Technology, USA

Suiping Zhou, NanYang Tech. University, Singapore

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