posted by system || 8160 views || tracked by 11 users: [display]

NetGames 2013 : Annual Workshop on Network and Systems Support for Games

FacebookTwitterLinkedInGoogle


Conference Series : Network and System Support for Games
 
Link: http://netgames2013.cs.du.edu/
 
When Dec 9, 2013 - Dec 10, 2013
Where Denver, CO, USA
Submission Deadline Aug 30, 2013
Categories    communications   networking   multimedia   games
 

Call For Papers

The 12th Annual Workshop on Network and Systems Support for Games (NetGames 2013) will be held in Denver, CO, USA at the University of Denver on December 9th-10th, 2013. NetGames brings together researchers and practitioners from academia and industry across the globe to present their latest research on the challenges of today's networked games, and to further understand the requirements and explore the possibilities of future generations of networked games. NetGames will also have an industry keynote and panel discussions with participants from both academia and industry. Submissions are solicited on all aspects of networked games, including (but not limited to):

Scalability, cloud support, client-server, P2P, and mobile architectures
Efficient message distribution and network protocol design
Latency issues and lag compensation techniques
Network traffic and game modeling and measurements
System benchmarking, performance evaluation, and provisioning
Operating system enhancements, service platforms, and middleware
Massively Multiplayer Online Gaming (MMOG)
Multiplayer usability and user behavior studies
Personal communications and conferencing in games
Mobile games, resource-constrained systems, and context-based adaptation
Networks of sensors and actuators, networked haptics
Quality of service, quality of experience, and content adaptation
Dynamic and user-generated content authoring and management
Content creation: non-linear storytelling, object capturing, algorithmic creation
Security, authentication, accounting and digital rights management
Cheat detection and prevention
Social networking in multiplayer games

Related Resources

ACM GoodIT 2026   ACM 6th International Conference on Information Technology for Social Good
Ei/Scopus-ITCC 2026   2026 6th International Conference on Information Technology and Cloud Computing (ITCC 2026)
IJGTT 2026   International Journal of Game Theory and Technology
IEEE-ICECCS 2026   2025 IEEE International Conference on Electronics, Communications and Computer Science (ICECCS 2026)
ICIST 2026   16th International Conference on Information Science and Technology
Ei/Scopus-CEICE 2026   2026 3rd International Conference on Electrical, Information and Communication Engineering (CEICE 2026)
LCTES 2026   The 27th ACM SIGPLAN/SIGBED International Conference on Languages, Compilers, and Tools for Embedded Systems
IEEE-Ei/Scopus-ICISC 2026   2025 6th International Conference on Intelligent System and Computing (ICISC 2026)
IEEE-MLISE 2026   2026 6th International Conference on Machine Learning and Intelligent Systems Engineering
IJNSA 2026   International Journal of Network Security & Its Applications - ERA Indexed, H Index - 52