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MUSTCV 2026 : The 5th Workshop on Computer Vision for Multimedia Spatial Intelligence through Time (@ECCV)

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Link: https://sites.google.com/view/mustcv-2026
 
When Sep 8, 2026 - Sep 9, 2026
Where Malmö, Sweden (ECCV)
Submission Deadline Jul 6, 2026
Notification Due Jul 23, 2026
Final Version Due Aug 7, 2026
Categories    computer vision   spatial intelligence   3d reconstruction   ECCV
 

Call For Papers

In Augmented Reality (AR), Virtual Reality (VR), and spatial computing, computer vision connects digital and physical realities. Understanding, generating, and interacting with complex 3D environments pushes immersive technologies forward. Furthermore, integrating the temporal dimension to handle dynamic, evolving scenes (4D) is rapidly emerging as the crucial next frontier.

Past advancements in multimodal foundation models improved image and video processing, creating a solid baseline. The current challenge is translating these successes into robust Multimedia Spatial Intelligence. This involves interpreting and generating rich spatial data (3D) while accounting for its evolution over time (4D). Integrating diverse inputs (text, audio, and video) allows us to seamlessly create, modify, and interact with these spatio-temporal environments.

To advance these frontiers, we invite authors to submit original research to the MUSTCV 2026 workshop across our archival and non-archival tracks.

The fifth edition of the MUSTCV workshop (formerly CV4Metaverse ) explores the mechanics of spatial and dynamic computing, emphasizing 3D spatial intelligence, cross-modal multimedia generation, and temporal dynamicity.

The areas of interest touch upon, but are not confined to, the following subjects:

- Spatial and Dynamic Scene Understanding: Methods for continuous interaction in static 3D and dynamic 4D environments. Includes spatiotemporal modeling (e.g., 3D/4D reconstruction, depth estimation, tracking)

- Cross-Modal 3D/4D Generation and Synthesis: Utilizing text, audio, and video to generate, edit, or manipulate spatial scenes (e.g., text-to-3D/4D, audio-driven motion). Bridging 2D foundation models with time-aware generation

- Immersive Applications and Datasets: Novel ML applications for AR/VR, digital twins, and interactive multimedia across 3D/4D domains. New datasets and benchmarks for spatial intelligence and evolving scenes.


Invited speakers to the conference:
- prof. Angela Dai (TUM)
- prof. Andrea Vedaldi (University of Oxford)
- prof. Gerard Pons-Moll (University of Tübingen)

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