posted by user: ericpaquette || 268 views || tracked by 3 users: [display]

SCA 2025 : Symposium on Computer Animation

FacebookTwitterLinkedInGoogle


Conference Series : Symposium on Computer Animation
 
Link: https://computeranimation.org/index.html
 
When Aug 8, 2025 - Aug 10, 2025
Where Vancouver, Canada
Submission Deadline Apr 7, 2025
Notification Due May 12, 2025
Final Version Due Jul 10, 2025
Categories    computer graphics   animiation
 

Call For Papers

The 24th annual Symposium on Computer Animation (SCA) will take place in Vancouver, Canada, from August 8 to August 10, 2024.

SCA is the premier forum for presenting innovations on the theory, software, and technology of computer animation. The conference is a focused and intimate gathering of researchers and practitioners working on all aspects of time-based phenomena. Its single track program features paper sessions, poster presentations, panel discussions, and keynote talks. Plus its emphasis on community interaction makes SCA the best venue to exchange research results, get inspired, and initiate collaborations.

We invite submissions of original, high-quality papers on computer animation, broadly defined as computation dealing with time-varying phenomena. Papers will be submitted to the Proceedings of the ACM in Computer Graphics and Interactive Techniques (PACMCGIT) journal and undergo two rounds of review. Accepted papers will appear in the PACMCGIT issue on SCA 2025, and authors of accepted papers will present their work at the conference.

The conference topics include:

2D, 3D, and N-D animation systems
Autonomous agents
Clothing animation and simulation
Computational design of animated systems
Expressive motion / communication
Generative and morphable models
3D and 4D motion modeling
Learned character control
Facial animation
Feature learning of motions, faces, body shapes and hand gestures
Foundation models for animation
Group and crowd behavior
Interactive computer graphics
Intuitive interfaces for creating and editing animations
Mathematical foundations of animation
Methods of control and artistic direction of simulations
Machine learning techniques for animation
Multimodal techniques for animation
Modeling and simulation of natural phenomena
Nature in motion (natural phenomena, plants, clouds, etc.)
New time-based art forms on the computer
Novel time-varying phenomena
Perceptual metrics of animation
Physical realism / measuring the real world for animation
Physical simulation
Fluid animation and simulation
Planning / learning / optimization for animation
Real-time and interactive methods
Camera control methods for computer animation
Sound and speech for animation
... as well as related problems in robotics game development, human-computer interaction, simulation visualization, computer vision and others.
SCA welcomes all kinds of contributions that advance the field of computer animation. This includes new and improved algorithms, but also:

New datasets, or carefully and thoughtfully designed (collections of) datasets based on previously available data
Advanced practices in data collection and curation
Benchmarks and benchmarking tools
Perceptual studies
Experimental studies
Material measurements
Systems
Hardware
Theoretical foundations
New promising approaches that do not yet achieve state-of-the-art performance
TECHNICAL PAPERS - SUBMISSION GUIDELINES
We invite you to submit high-quality work on animation and simulation broadly defined as computation dealing with time-varying phenomena. Each submission will be reviewed by an international program committee for technical quality, novelty, significance, and clarity, novelty, significance, and clarity.

Papers can be submitted via the EasyChair website.

Papers should be written and presented in English.
There is no strict maximum length for submitted papers. However, we recommend that research papers be up to 16 pages (excluding references), and longer papers should make a very significant contribution.
Authors are encouraged to use supplementary documents to provide extra content.
A paper submission should describe an original work of the authors.
Authors must not use ideas or content originating from others without properly crediting their original sources.
Supplementary material such as videos may also be submitted electronically and will be made available to reviewers (size up to 500MB). Videos are required for techniques involving motion or animation.
The author(s) of accepted papers must also attend the conference and present their work in-person. At least one (1) author from each accepted paper must register for the conference.
Submitted articles will receive two rounds of reviewing by at least three (3) expert reviewers. Technical papers conditionally accepted in the first round will undergo a second round of revision and review and, conditional on final acceptance, will be published in the PACMCGIT issue on SCA 2025. There is no rebuttal process.

Related Resources

ICMV 2025   SPIE--2025 18th International Conference on Machine Vision (ICMV 2025)
CVAI 2026   2026 International Symposium on Computer Vision and Artificial Intelligence (CVAI 2026)
Ei/Scopus-CCNML 2025   2025 5th International Conference on Communications, Networking and Machine Learning (CCNML 2025)
Ei/Scopus-SGGEA 2025   2025 2nd Asia Conference on Smart Grid, Green Energy and Applications (SGGEA 2025)
ICSSIP 2025   2025 the 2nd IEEE International Conference on Software System and Information Processing (ICSSIP 2025)
ACM SAC 2025   40th ACM/SIGAPP Symposium On Applied Computing
CVIE--EI 2026   2026 The 4th International Conference on Computer Vision and Information Engineering (CVIE 2026)
IPAI--EI 2025   2025 2nd International Conference on Image Processing and Artificial Intelligence (IPAI 2025)
Ei/Scopus-AI2A 2025   2025 5th International Conference on Artificial Intelligence, Automation and Algorithms (AI2A 2025)
ISVC 2025   20th International Symposium on Visual Computing