CGI: Computer Graphics International

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Past:   Proceedings on DBLP

Future:  Post a CFP for 2022 or later   |   Invite the Organizers Email

 
 

All CFPs on WikiCFP

Event When Where Deadline
CGI 2021 Computer Graphics International 2021
Sep 6, 2021 - Sep 10, 2021 Geneva Feb 25, 2021
CGI 2020 Computer Graphics International
Jun 22, 2020 - Jun 25, 2020 Geneva, Switzerland Feb 15, 2020
CGI 2019 Computer Graphics International
Jun 17, 2019 - Jun 20, 2019 Calgary, Alberta, Canada Feb 12, 2019
CGI 2018 Computer Graphics International
Jun 11, 2018 - Jun 14, 2018 Bintan Island, Indonesia Feb 13, 2018
CGI 2017 Computer Graphics International
Jun 27, 2017 - Jun 30, 2017 Yokohama, Japan Feb 20, 2017 (Feb 13, 2017)
CGI 2016 Computer Graphics International
Jun 28, 2016 - Jul 1, 2016 Heraklion, Crete, Greece Feb 14, 2016
CGI 2015 Computer Graphics International
Jun 24, 2015 - Jun 26, 2015 Strasbourg, France Feb 15, 2015
CGI 2014 Computer Graphics International
Jun 10, 2014 - Jun 13, 2014 Sydney, Australia Apr 18, 2014
CGI 2013 Computer Graphics International
Jun 12, 2013 - Jun 14, 2013 Hannover, Germany Feb 15, 2013
CGI 2010 Computer Graphics International
Jun 8, 2010 - Jun 11, 2010 Singapore Feb 2, 2010
CGI 2009 Computer Graphics International
May 26, 2009 - May 29, 2009 Victoria, BC, Canada Nov 3, 2008
CGI 2008 26th Computer Graphics International Conference
Jun 9, 2008 - Jun 11, 2008 Istanbul, Turkey Feb 1, 2008
 
 

Present CFP : 2021

CALL FOR PAPERS

COMPUTER GRAPHICS INTERNATIONAL CGI 2021, Geneva, Switzerland, 6-10 September, 2021

Computer Graphics International (CGI) 2021 will be held in Geneva, Switzerland on September 6-10, 2021. CGI is one of the oldest annual international conferences on Computer Graphics in the world. Researchers are invited to share their experiences and novel achievements in various fields. Former CGI conferences have been held in Yokohama, Japan, Heraklion, Greece, Strasbourg, France, Sydney, Australia, Bintan, Indonesia and Calgary, Canada, and last year, CGI 2020 was virtual.
This year, CGI2021 is organized by MIRALab, University of Geneva, Switzerland supported by the Computer Graphics Society (CGS).
Geneva is Switzerland’s second largest city, known as the City of Peace, and is home, among other things, to the European headquarters of UN, CERN, WHO, and many other organisations.
The conference, if physically held, will take place at the beautiful campus of Biotech. (https://www.campusbiotech.ch/en/). More information about the location of the conference will be given in early 2021.

IMPORTANT DATES
Conference, Tutorials and Workshops September 6-10, 2021

Visual Computer papers submission
Submission deadline: February 25, 2021
Preliminary notification: April 15, 2021
Deadline to Receive Revised Papers From Authors: May 31, 2021
Final Notification of Revised Papers: June 30, 2021

CGI proceedings submission
Submission deadline: June 1, 2021
Paper notification June 30, 2021
Camera-ready July 20, 2021

CALL FOR VISUAL COMPUTER JOURNAL PAPERS (FIRST CALL)
The scientific program of the conference will include accepted papers from the first call for papers and these accepted papers will be published in the Visual Computer Journal (impact factor 1.45) by Springer-Verlag.
The accepted papers from the second call for papers will be included in the CGI conference proceedings published by LNCS, Springer.
Note that for both call for papers, the review process is double blind, which requires the paper and all supplemental materials to be anonymous. Ensure that self-referencing is anonymous (refer to your full name rather than “I” or “we”). Avoid providing information that may identify the authors in the acknowledgements (e.g. co-workers and grant IDs) and in the supplemental material (e.g. titles in the movies, or attached papers). Avoid providing links to websites that identify the authors. Violation of any of these guidelines will lead to rejection without review.

We invite original contributions that advance the state-of-the-art in topics related to:
• Rendering Techniques
• Geometric Computing
• Virtual and Augmented Reality
• Shape and Surface Modeling
• Physically Based Modeling
• Computer Vision for Computer Graphics
• Scientific Visualization
• Data Compression for Graphics
• Medical Imaging
• Computation Geometry
• Image Based Rendering
• Computational Photography
• Computer Animation
• Visual Analytics
• Shape Analysis and Image Retrieval
• Volume Rendering
• Solid Modelling
• Geometric Modelling
• Computational Fabrication
• Image Processing
• 3D Reconstruction
• Global Illumination
• Graphical Human-Computer Interaction
• Human Modelling
• Image Analysis
• Saliency Methods
• Shape Matching
• Sketch-based Modelling
• Robotics and Vision
• Stylized Rendering
• Textures
• Pattern Recognition
• Machine Learning for Computer Graphics
• Interactive Computer Graphics

Conference Chairs
Victoria Interrante, University of Minnesota, USA
Nadia Magnenat Thalmann, University of Geneva, Switzerland,

Program Chairs
First track, papers submitted to CGI to be selected for Visual Computer Journal
Daniel Thalmann, EPFL, Switzerland
George Papagiannakis, University of Crete, Greece

Second track, papers submitted to CGI to be selected for the Proceedings published by Springer
Jinman Kim, University of Sydney, Australia
Bin Sheng, Jia Tong University, China

Publication Proceedings Book Chair
Marina Gavrilova, University of Calgary, Canada
 

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