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Present CFP : 2024 | ||||||||||||||||||
The Computers and Games 2024 conference is 25 years old and is held in even-numbered years (Advances in Computer Games is in the odd-numbered years). It originated in Japan and is now organized by the International Computer Games Association (https://icga.org/).
The Computers and Games conference (CG 2024) will feature cutting edge artificial intelligence technology as applied to computer games. This year’s conference is being held online November 26-28. It will feature outstanding keynote talks and refereed papers. Conference attendance to view all talks will be free. Topics of interest include, but are not limited to: • The current state of game-playing programs for classic and modern • board games, card games, puzzles, virtual/casual/video games, etc. • General game playing • Artificial intelligence and machine learning for games • The history of computers in game-based research • New theoretical developments in game-related research • New and enhanced algorithms for search and knowledge acquisition • Automated game design and evaluation • Mathematical insights into games • Social aspects of computer games • Scientific contributions produced by the study of games • Cognitive research of how (and why) humans play games and puzzles • Capture and analysis of game data Keynote Speakers • Craig Sherstan (https://sherstan.com) • Hiroki Takizawa (https://github.com/eukaryo) • I-Chen Wu (https://icwu307.github.io) • Jaap van den Herik (https://www.universiteitleiden.nl/medewerkers/jaap-van-den-herik) Submission Please conform to the LNCS style (https://www.springer.com/gp/computer-science/lncs/conference-proceedings-guidelines). LaTeX preferred (Overleaf template available at https://www.overleaf.com/latex/templates/springer-lecture-notes-in-computer-science/kzwwpvhwnvfj#.WuA4JS5uZpi). Submit a PDF version of your paper via EasyChair (https://easychair.org/conferences/?conf=cg2024). The proceedings will be published by Springer as a volume in their LNCS series. Note that although attending the conference is free, a fee of 50 Euros is charged for each accepted paper. Dates • Submission due: September 8, 2024 --) September 15, 2024 (Extended) • Notification due: October 21, 2024 • Final version due: November 11, 2024 • Conference: November 26-28, 2024 Program Co-Chairs • Michael Hartisch, University of Passau, Germany • Chu-Hsuan Hsueh, Japan Advanced Institute of Science and Technology, Japan Program Committee • Yngvi Bjornsson • Bruno Bouzy • Paolo Burelli • Tristan Cazenave • Hung-Jui Chang • Jr-Chang Chen • Lung-Pin Chen • Hsin-Hung Chou • Reijer Grimbergen • Hung Guei • Matej Guid • Tsuyoshi Hashimoto • Ryan Hayward • Kuo-Chan Huang • Hiroyuki Iida • Nicolas Jouandeau • Tomoyuki Kaneko • Jakub Kowalski • Sylvain Lagrue • Kiminori Matsuzaki • Martin Mueller • Todd Neller • Diego Perez Liebana • Eric Piette • Spyridon Samothrakis • Dennis J. N. J. Soemers • Matthew Stephenson • Shogo Takeuchi • Ruck Thawonmas • Michael Thielscher • Jaco van de Pol • Jonathan K. Vis • Jean-Noël Vittaut • Ting Han Wei • Mark H. M. Winands • I-Chen Wu • Ti-Rong Wu • Shi-Jim Yen • Kazuki Yoshizoe Advisory Committee • Cameron Browne, Maastricht University, The Netherlands • Akihiro Kishimoto, IBM Research, Tokyo, Japan • Jonathan Schaeffer, University of Alberta, Canada Contact All questions about submissions should be emailed to cg2024(@)easychair.org. PS. Remove '()' around '@'. | ||||||||||||||||||
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