WoWMoM: World of Wireless, Mobile and Multimedia Networks

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Past:   Proceedings on DBLP

Future:  Post a CFP for 2021 or later   |   Invite the Organizers Email

 
 

All CFPs on WikiCFP

Event When Where Deadline
WOWMOM 2020 21st IEEE International Symposium on a World of Wireless, Mobile and Multimedia Networks
Jun 15, 2020 - Jun 20, 2020 Cork, Ireland Jan 14, 2020 (Jan 8, 2020)
WoWMoM 2016 International Symposium on a World of Wireless, Mobile and Multimedia Networks
Jun 21, 2016 - Jun 24, 2016 Coimbra, Portugal Nov 27, 2015 (Nov 20, 2015)
WoWMoM 2015 IEEE International Symposium on a World of Wireless, Mobile and Multimedia Networks
Jun 14, 2015 - Jun 17, 2015 Boston, MA Nov 28, 2014 (Nov 21, 2014)
WoWMoM 2014 The Fifteenth International Symposium on a World of Wireless, Mobile and Multimedia Networks
Jun 16, 2014 - Jun 19, 2014 Sydney, Australia Dec 20, 2013 (Dec 13, 2013)
WoWMoM 2013 Fourteenth International Symposium on a World of Wireless, Mobile and Multimedia Networks
Jun 4, 2013 - Jun 7, 2013 Madrid, Spain Dec 7, 2012 (Nov 30, 2012)
WoWMoM 2012 The Thirteenth International Symposium on a World of Wireless, Mobile and Multimedia Networks
Jun 25, 2012 - Jun 28, 2012 San Francisco, USA Dec 2, 2011
WoWMoM 2011 12th International Symposium on a World of Wireless, Mobile and Multimedia Networks
Jun 20, 2011 - Jun 24, 2011 Lucca, Tuscany, Italy Nov 21, 2010
WoWMoM 2009 10th IEEE International Symposium on a World of Wireless, Mobile and Multimedia Networks
Jun 15, 2009 - Jun 19, 2009 Kos, Greece Dec 8, 2008
 
 

Present CFP : 2020

IEEE WoWMoM 2020 is soliciting original and previously unpublished papers addressing research challenges and advances in the areas of wireless, mobile, and multimedia networking as well as ubiquitous and pervasive systems. WoWMoM’s programme focuses on wireless networking technologies and their key role in future Internet scenarios. The symposium addresses the increasing wealth of opportunities for distributing multimedia contents over wireless networks, enabling dissemination of professional contents to mobile users as well as sharing user-generated contents among them. Users will be able to retrieve, publish, and manage information, communicate with other users or devices, access and author services, and create and exploit context-awareness. Papers that present original work, validated by experimentation, simulation, or analysis, are solicited. Practical experiences and experimental efforts from both industry and academia, duly documenting the lessons learned from testbeds, field-trials, or real deployments, are also welcome.
Papers that present original work, validated by experimentation, simulation, or analysis, are solicited. Practical experiences and experimental efforts from both industry and academia, duly documenting the lessons learned from testbeds, field-trials, or real deployments, are also welcome.

SPECIFIC AREAS OF INTEREST:
• Ad-hoc, sensor, mesh and vehicular wireless networks
• Content-centric architectures for wireless, mobile and multimedia networks
• Context-awareness in wireless, mobile and multimedia networks
• Cognitive communications and networking
• Dependability and survivability issues for wireless, mobile and multimedia networks
• Energy-efficiency for wireless, mobile and multimedia networks
• Internet/Web of Things
• Localisation, tracking, and mobility management and services
• Middleware services for wireless, mobile and multimedia networks
• Mobile applications and services over 5G networks
• Mobile big data networking and services
• Mobile cloud computing
• Mobile edge computing
• Mobile health networking
• Mobile network traffic characterization and measurements
• Mobile social networks
• Modelling, analysis, and performance evaluation of wireless, mobile and multimedia networks
• Network virtualisation and software-defined wireless networks
• Opportunistic and delay-tolerant networks
• Participatory, mobile and urban sensing
• Resource management and QoS/QoE provisioning
• RFID, NFC, and Machine-to-machine (M2M) communications
• Satellite and space networking
• Seamless inter-networking and self-organisation
• Security, trust and privacy issues for wireless, mobile and multimedia networks
• System prototypes, measurements, real-world deployment, and experiences
• Underwater wireless, mobile and multimedia networks
• Virtual mobile infrastructure
• Wireless BAN, PAN, LAN, MAN and WAN
• Wireless multimedia systems, services and applications
• Wearable Computing
 

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