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Present CFP : 2020
The 25th International ACM Conference on 3D Web Technology (Web3D 2020) supported by ACM SIGGRAPH, incoorated with the Web3D Consortium and Korea Computer Graphics Society, will address an extensive range of research, development, and practice related to web-based interactive 3D applications. The Web3D 2020 will be held in Korea University, Seoul, Korea on June 24-26, 2020.
The goal of the conference is to share innovative and creative ideas that enable development of 3D applications for a wide range of 3D environments, including the web, mobile as well as virtual and augmented reality (XR) setups. Works related to various application domains, including education, healthcare, e-commerce, informatics, cultural heritage/tourism, entertainment, mass media, military, and construction (and many others) are welcome.
This year’s theme “3D for Hyperconnected World , which emphasizes the increasingly global scope and wide impact of current and future high quality 3D content over high speed network. The Web3D community seeks to foster and support the increasing development, use, and utility of 3D content over high speed network by application developers, domain experts, as well as for end users. This includes the creation of interactive 3D content, robust and versatile 3D content representation and delivery standards, as well as presentation and interaction techniques enabling the development of user-friendly 3D applications on the Web.
Topics and areas for submission: Use the following list of the topic areas as a reference rather than a limitation. We welcome all topics related to Web/mobile 3D content creation, 3D printing, publishing technology, tools, and related studies.
For web3D application developers: novel technologies, tools, middleware
3D content creation and modelling, 3D content scanning/reconstruction/printing
Novel APIs, toolkits, and frameworks for 3D web and associated application domains
AI on Web 3D
Human modeling on Web 3D
Cloud-based rendering and services for large-scale models,animations, and virtual worlds
Streaming, compression, and transmission of 3D content
Virtual humans, avatars, and complex reactive characters
Motion capture for composition and streaming of behaviors and expressions
HTML5 3D, WebGL, glTF and other languages that support the 3D Web
For domain experts: new platforms standards capabilities
Algorithms for shape modeling, compression, optimization,analysis, and processing
Novel APIs, toolkits, and frameworks for 3D Web and associated application domains
Semantic Web for 3D objects and scenes
X3D application examples
For web3D users:
Multi-modal 3D interaction paradigms, including spatial UI, gestureand voice
Visual analytics based on 3D Web technologies
Diffusion and adoption of 3D Web technologies, comparative studies, historical perspectives, WWW integration
Novel interactive 3D web applications in all areas and sectors such as entertainment, education, training, cultural heritage, medicine, military, smart-manufacturing / industry 4.0, information & data visualization, science, geographic information systems, digital globes, subsurface exploration and mining, integrated marine data management and visualization, building information modeling(BIM), and architecture.
Web3D/Mobile 3D applications and usability studies, navigation performance, immersion impact
The accepted papers and poster summaries will be published in the Web3D 2020 Conference Proceedings, available in the ACM Digital Library, and submitted for indexing in Thomson Reuters/ISI Web of Science, DBLP and Scopus.
Submission Link: https://easychair.org/conferences/?conf=web3d2020
All papers must be original and not simultaneously submitted to another journal or conference. The following paper categories are welcome:
Full or short papers presenting original work in 3D Web research and applications may be submitted in long or short form (up to 9 or 4 pages, EXCLUSIVE of the page(s) devoted to bibliographic references and short appendices). Do include a full citation list. Submissions will be peer-reviewed. Accepted papers will be included in the ACM Digital Library and submitted to major indexing services, such as Web of Science, DBLP, and Scopus.
Instructions for Authors: https://www.siggraph.org/learn/instructions-authors/
Posters present results of ongoing or recently completed work in 3D web research and application. The poster format offers the opportunity to interactively present and discuss interesting results to the Web3D community. Posters should be submitted in the form of abstracts (2 pages). Posters must be formatted using the document templates for conferences sponsored by ACM SIGGRAPH. Upon acceptance, the final revised poster is required in paper and electronic format. Acceptable ACM SIGGRAPH poster printing and formating guidelines are here. Printing and delivery of the poster is the authors responsibilty.
Tutorials are an opportunity to present introductory and advanced applications of 3D Web technologies to students and to experienced practitioners. Tutorial subjects can include practices for authoring interactive 3D scenes and using 3D graphics in diverse application areas. Especially welcome are tutorials in the use of open-source software and Web applications which can be presented in hands-on sessions at the conference. Submission should include names, affiliations, and contact information, title of the tutorial, and a short summary including: the topic of interest, subjects covered, learning objectives, intended audience, prerequisites, and level of difficulty.
Workshops provide a forum for researchers and practitioners from both the Web and 3D multimedia communities to discuss and exchange positions on current and emergent 3D Web topics. Workshops may take the form of presentation sessions moderated by workshop organizers or open discussions of new knowledge on a specific topic of interest. Each session will last 90 minutes with presentations and discussions. Submission should include names, affiliations, and contact information, title of the workshop, and a short summary including: the topic of the emergent technology and its use cases and challenges.
Demonstrations enable artists, content designers, and developers to share their innovative 3D work at the conference. Artwork and applications developed for various platforms, including the Web, desktop, mobile, and VR/AR systems, are welcome. Submission should include names, affiliations, and contact information, title of the demonstration, and a short summary including: technology and tools used, use case and market readiness.
Industrial Use cases enable practitioners to demonstrate how 3D Web technologies may be used in industrial applications. A special track during Web3D 2020 will be devoted to industrial use cases to share best practices, and requirements of using 3D in various application domains. Each presentation will last 20 minutes with 5-10 minutes for discussions. Submission should include names, affiliations, and contact information, title of the presentation, and a short summary including: Application domain and industry use case.
Standards special sessions provide a meeting for researchers and practitioners from both the Web and 3D multimedia communities to discuss and exchange standardization issues on current and emergent 3D Web topics. Submission should include names, affiliations, and contact information, title of the presentation, and a short summary including: 3D emergent Standardization topic and status.
Competition(H-ANIM) is an annual competition dedicated to showing how H-Anim and X3D graphics standards can be used for creating animated music videos. The competition is organized by the Korean Standards Association (KSA) and Web3D Consortium. For competitors, attendance at the conference is not mandatory but is encouraged. Competition Submission requirements.
Accepted proposers of Tutorials, Workshops, Demonstrations and Industrial use cases will be asked to provide a biography paragraph for each presenter, a representative image, and publishable course notes suitable for use on the conference proceedings, web site and promotional materials.
Registration to the Web3D 2020 conference is required for each presenter.
Questions about the CFP, program and conference should be emailed to firstname.lastname@example.org
Additional information on the conference is available at: http://2020.web3dconference.org and http://www.web3d.or.kr