SGDA: Serious Games Development and Applications

FacebookTwitterLinkedInGoogle

 

Past:   Proceedings on DBLP

Future:  Post a CFP for 2014 or later   |   Invite the Organizers Email

 
 

All CFPs on WikiCFP

Event When Where Deadline
SGDA 2013 The 4th International Conference on Serious Games Development and Applications
Sep 25, 2013 - Sep 27, 2013 Trondheim, Norway Jun 10, 2013 (Apr 30, 2013)
 
 

Present CFP : 2013

The Fourth International Conference on Serious Games Development and Applications (SGDA 2013) is hosted by SINTEF in Trondheim, Norway on 25-27 September 2013.

Scope:
·        Serious games for education and training
·        Serious games for medicine, health, and health care
·        Applied serious games in business and industry, management, entrepreneurship, economics, etc.
·        Industrial and scientific applications of games in engineering, military, production, crisis response, public policy, cognition, psychology, communication, decision making, environmental issues, sociology, international studies, peace and conflict studies, organization studies, cultural heritage, etc.
·        Serious games in mobile computing applications and social networks
·        Impact games, serious games synergy with social games, serious games for social awareness/understanding
·        Technology trends of serious game development, architecture, implementations, game engines, etc.
·        HCI of serious games: haptic devices, natural language interface, motion caption, brain-computer interface, etc.
·        User modelling and intelligent adaptation in serious games
·        Artificial intelligence in serious games
·        Gamification in education, business, and other fields

The conference proceedings will be published in the Springer Lecture Notes in Computer Science (LNCS) series. 

Important dates:

Submission deadline extended abstract (1200-1500 words): 30 April 2013
Notification of acceptance: 10 May 2013
Final Manuscript due: 10 June 2013
Author registration (early bird registration) deadline: 1 July 2013
 

Related Resources

SGIAT / iLRN 2017   Special Session on Serious Games using Immersive and Assistive Technologies @ iLRN 2017
ICONIP 2017   International Conference on Neural Information Processing
eLSE 2017   13th eLearning and Software for Education Conference
ACML 2017   The 9th Asian Conference on Machine Learning
ECGBL 2017   11th European Conference on Games Based Learning
DMCIT 2017   ACM-2017 International Conference on Data Mining, Communications and Information Technology(DMCIT 2017)--EI
WACV 2017   IEEE Winter Conference on Applications of Computer Vision
IEEE-ICDDM 2017   IEEE--2017 6th International Workshops on Database and Data Mining (ICDDM 2017)--Ei Compendex
ICMLA 2017   16th IEEE International Conference On Machine Learning And Applications
Games-SI:DMNSP 2017   Games Special Issue on Decision Making for Network Security and Privacy.