MIG: Motion in Games



Past:   Proceedings on DBLP

Future:  Post a CFP for 2020 or later   |   Invite the Organizers Email


All CFPs on WikiCFP

Event When Where Deadline
MIG 2019 Motion, Interaction and Games
Nov 4, 2019 - Nov 6, 2019 Newcastle Upon Tyne, UK Jul 12, 2019
MIG 2018 Motion, Interaction and Games
Nov 8, 2018 - Nov 10, 2018 Limassol, Cyprus Jul 16, 2018
MIG 2017 ACM SIGGRAPH Conference on Motion in Games
Nov 8, 2017 - Nov 10, 2017 Barcelona Spain Jul 19, 2017
MIG 2014 Motion In Games
Nov 6, 2014 - Nov 8, 2014 LOS ANGELES, CALIFORNIA, U.S.A. Jul 15, 2014
MIG 2013 Motion in Games
Nov 7, 2013 - Nov 9, 2013 Dublin, Ireland Jul 9, 2013
MIG 2012 Motion In Games
Nov 15, 2012 - Nov 17, 2012 Europe Jul 15, 2012
MIG 2011 The Fourth International Conference on Motion in Games
Nov 13, 2011 - Nov 13, 2011 Edinburgh, Scotland, UK Jul 11, 2011
MIG 2010 The Third International Conference on Motion in Games
Nov 14, 2010 - Nov 16, 2010 Zeist, Netherlands Jul 8, 2010

Present CFP : 2019

The 12th annual ACM SIGGRAPH conference on Motion, Interaction and Games (MIG, formerly Motion in Games) 2019 will be held at Northumrbia University, Newcastle Upon Tyne, United Kingdom, 4th-6th Nov 2019.

Motion plays a crucial role in interactive applications, such as VR, AR, and video games. Characters move around, objects are manipulated or move due to physical constraints, entities are animated, and the camera moves through the scene. Technological advances in VR and AR have also enabled new ways for users to interact with digital environments. Motion, Interaction, and Games (MIG) is focused on the intersection between these three complimentary research areas.

Motion is currently studied in many different areas of research, including graphics and animation, game technology, robotics, simulation, computer vision, and also physics, psychology, and urban studies. Likewise, the challenges of interaction drive research in wide ranging fields from mechanical engineering, to interface design, to perception. Games provide a unique application domain for investigating the intersection of the many facets of motion, interaction, and other areas of graphics. Cross-fertilization between these communities can considerably advance the state-of-the-art in the area.

The goal of the Motion, Interaction, and Games conference is to bring together researchers from this variety of fields to present their most recent results, to initiate collaborations, and to contribute to the advancement of the research area. The conference will consist of regular paper sessions as well as presentations by a selection of internationally renowned speakers in all areas related to interactive systems and animation. The conference includes entertaining cultural and social events that foster casual and friendly interactions among the participants.

Topics include, but are not limited to:
Animation Systems
Animation Algorithms and Techniques
Character Animation
Behavioral Animation
Facial Animation
Particle Systems
Simulation of Natural Environments
Natural Motion Simulation
Virtual Humans
Physics-based Motion
Crowd Simulation
Path Planning
Navigation and Way-finding
Flocking and Steering Behaviour
Camera Motion
Object Manipulation
Motion Capture Techniques
Motion Analysis and Synthesis
Gesture Recognition
Interactive Narrative
Virtual/Augmented Reality

All of the accepted regular papers will be archived in the ACM digital libraries. Authors of select top papers will be invited to submit extended and significantly revised versions to be considered for publication in a special section of the Computers & Graphics Journal.

Related Resources

IHCI 2019   13th International Conference Interfaces and Human Computer Interaction 2019
GAME-ON 2019   The 20th annual Simulation and AI in Games Conference
ACHI 2019   The Twelfth International Conference on Advances in Computer-Human Interactions
SPECOM 2019   21st International Conference on Speech and Computer
INTERACTION 2019   20th International Conference on Human-Computer Interaction
GDAC 2019   Game Developers Asian Conference 2019
GamiLearn 2019   3rd International Symposium on Gamification and Games for Learning
ICR 2019   4th International Conference on Interactive Collaborative Robotics
AI4G @ EPIA 2019   Artificial Intelligence for Games @ IA Conference on Artificial Intelligence
AICM 2019   AI Conference Moscow 2019