ISMAR: International Symposium on Mixed and Augmented Reality

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Past:   Proceedings on DBLP

Future:  Post a CFP for 2019 or later   |   Invite the Organizers Email

 
 

All CFPs on WikiCFP

Event When Where Deadline
ISMAR 2018 17th IEEE International Symposium on Mixed and Augmented Reality
Oct 16, 2018 - Oct 20, 2018 Munich (Germany) Mar 15, 2018
ISMAR 2017 16th IEEE International Symposium on Mixed and Augmented Reality
Oct 9, 2017 - Oct 13, 2017 Nantes (France) Mar 15, 2017
ISMAR 2016 International Symposium on Mixed and Augmented Reality
Sep 19, 2016 - Sep 23, 2016 Merida, Yucatan, Mexico Mar 15, 2016
ISMAR 2015 International Symposium on Mixed and Augmented Reality
Sep 29, 2015 - Oct 3, 2015 Fukuoka, Japan Mar 15, 2015
ISMAR 2014 International Symposium on Mixed and Augmented Reality
Sep 10, 2014 - Sep 12, 2014 Munich, Germany Mar 28, 2014 (Mar 19, 2014)
ISMAR 2013 International Symposium on Mixed and Augmented Reality
Oct 1, 2013 - Oct 4, 2013 Adelaide, SA, Australia Apr 25, 2013 (Apr 18, 2013)
ISMAR 2012 The 11th IEEE International Symposium on Mixed and Augmented Reality
Nov 5, 2012 - Nov 8, 2012 Atlanta, USA May 25, 2012 (May 18, 2012)
ISMAR 2010 The IEEE and ACM International Symposium on Mixed and Augmented Reality
Oct 13, 2010 - Oct 16, 2010 COEX, Seoul, Korea May 1, 2010
ISMAR 2007 6th International Symposium on Mixed and Augmented Reality
Nov 13, 2007 - Nov 16, 2007 Nara, Japan TBD
 
 

Present CFP : 2018

ISMAR 2018, the premier conference for Augmented Reality (AR) and Mixed Reality (MR), will be held in Munich, Germany.

ISMAR is responding to the recent explosion of commercial and research activities related to AR and MR and Virtual Reality (VR) by continuing the expansion of its scope over the past several years. ISMAR 2018 will cover the full range of technologies encompassed by the MR continuum, from interfaces in the real world to fully immersive experiences. This range goes far beyond the traditional definition of AR, which focused on precise 3D tracking, visual display, and real-time performance.

We specifically invite contributions from areas such as Computer Graphics, Human-Computer Interaction, Psychology, Computer Vision, Optics, and in particular VR, and how these areas contribute to advancing AR / MR / VR technology.

Download the Call for paper in pdf: https://www.ismar2018.org/files/cfp_flyer_ismar18.pdf

**Important Deadlines**

- Submission: 15 March 2018 (all deadlines: 23:59 AoE)
- Final notification: 8 June 2018
- Camera-ready version: 10 July 2018

**Submission Details**
There is only one paper submission category, from 4 to 10 pages (excluding references). Papers ready for journal publication will be directly published in a special issue of IEEE Transactions on Visualization and Computer Graphics (TVCG). Other accepted papers will be published in the ISMAR proceedings. Paper quality versus length will be assessed according to a contribution-per-page judgment.

- All accepted papers will be orally presented at the ISMAR conference.
- All accepted papers will have the opportunity to be presented as a demo.
- All accepted papers will have the opportunity to be presented as a poster.
- All accepted papers will be archived in the IEEE Xplore digital library.

Detailed submission and review guidelines are available on the conference website (http://www.ismar2018.org) and the Guidelines section.
Poster submissions will be accepted as usual with a submission date to be announced later.

**Topics of Interest**

All topics relevant to AR, VR and MR are of interest. Note that VR papers are also welcome regardless of their relevance to AR/MR.
Topics include, but are not limited to:

- Information Presentation
- Mediated and diminished reality
- Multisensory rendering, registration, and synchronization
- Photorealistic and non-photorealistic rendering
- Real-time and non-real-time interactive rendering
- Visual, aural, haptic, and olfactory augmentation

- Input
- Acquisition of 3D video and scene descriptions
- Calibration and registration (of sensing systems)
- Location sensing technologies (of any kind, including non-real-time)
- Projector-camera systems
- Sensor fusion
- Smart spaces
- Touch, tangible and gesture interfaces
- Video processing and streaming
- Visual mapping
- Wearable sensors, ambient-device interaction

- Output
- Display hardware, including 3D, stereoscopic, and multi-user
- Live video stream augmentation (e.g., in robotics and broadcast)
- Wearable actuators and augmented humans
- Wearable and situated displays (e.g., eyewear, smart watches, pico-projectors)

- User Experience Design
- Collaborative interfaces
- Technology acceptance and social implications
- Therapy and rehabilitation
- Usability studies and experiments
- Virtual analytics and entertainment
- VR simulations of AR/MR

- Human Performance and Perception
- Interaction techniques
- Learning and training
- Multimodal input and output
- Perception of virtual objects

- System Architecture
- Content creation and management
- Distributed and collaborative architectures
- Online services
- Real-time performance issues
- Scene description and management issues
- Wearable and mobile computing

- Applications
- Architecture
- Art, cultural heritage, education and training
- Automotive and aerospace
- Entertainment, broadcast
- Industrial, military, emergency response
- Health, wellbeing, and medical
- Personal information systems
- Visual effects / video processing
 

Related Resources

AH 2019   Augmented Human 2019
MVAR 2018   2nd International Workshop on Multimodal Virtual Reality and Augmented Reality (MVAR 2018) at ISMAR 2018
IEEE AIVR 2018   IEEE International conference on Artificial Intelligence and Virtual Reality
EI 2019   2019 IS&T International Symposium on Electronic Imaging
JUCS - ILT 2019   Journal of Universal Computer Science - Special Issue on Immersive Learning Technologies: Research and Future Directions
GRAPP 2019   14th International Conference on Computer Graphics Theory and Applications
VARE 2018   4th Conference on Virtual and Augmented Reality in Education
VRST 2018   ACM Symposium on Virtual Reality Software and Technology
ACM--ICVARS--Ei and Scopus 2019   ACM--2019 the 3rd International Conference on Virtual and Augmented Reality Simulations (ICVARS 2019)--Ei Compendex and Scopus
SVR 2018   20th Symposium on Virtual and Augmented Reality