GRAPP: International Conference on Computer Graphics Theory and Applications

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Past:   Proceedings on DBLP

Future:  Post a CFP for 2016 or later   |   Invite the Organizers Email

Permanent:   Official Site http://www.grapp.visigrapp.org

 
 

All CFPs on WikiCFP

Event When Where Deadline
GRAPP 2015 GRAPP 10th International Conference on Computer Graphics Theory and Applications
Mar 11, 2015 - Mar 14, 2015 Berlin, Germany Oct 7, 2014
GRAPP 2014 9th International Conference on Computer Graphics Theory and Applications
Jan 5, 2014 - Jan 8, 2014 Lisbon, Portugal Jun 25, 2013
GRAPP 2013 International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications
Feb 21, 2013 - Feb 24, 2013 Barcelona, Spain Jul 31, 2012
GRAPP 2012 International Conference on Computer Graphics Theory and Application
Feb 24, 2012 - Feb 26, 2012 Rome, Italy Oct 24, 2011
GRAPP 2011 International Conference on Computer Graphics Theory and Applications (GRAPP)
Mar 5, 2011 - Mar 7, 2011 Algarve-Portugal Oct 19, 2010 (Jan 10, 2011)
GRAPP 2010 5th International Conference on Computer Graphics Theory and Applications (GRAPP)
May 17, 2010 - May 21, 2010 Angers-France Dec 9, 2009
GRAPP 2009 International Conference on Computer Graphics Theory and Applications
Feb 5, 2009 - Feb 8, 2009 Lisboa, Portugal Sep 15, 2008
GRAPP 2008 International Conference on Computer Graphics Theory and Applications
Jan 22, 2008 - Jan 25, 2008 Funchal, Madeira, Portugal Sep 12, 2007
 
 

Present CFP : 2015

SCOPE
The International Conference on Computer Graphics Theory and Applications aims at becoming a major point of contact between researchers, engineers and practitioners in Computer Graphics. The conference will be structured along five main tracks, covering different aspects related to Computer Graphics, from Modelling to Rendering, including Animation, Interactive Environments and Social Agents In Computer Graphics.
We welcome papers describing original work in any of the areas listed below. Papers describing advanced prototypes, systems, tools and techniques as well as general survey papers indicating future directions are also encouraged. Paper acceptance will be based on quality, relevance to the conference themes and originality. The conference program will include both oral and poster presentations.
Special sessions, dedicated to case-studies and commercial presentations, as well as technical tutorials, dedicated to technical/scientific topics, are also envisaged. Companies interested in presenting their products/methodologies or researchers interested in lecturing a tutorial are invited to contact the conference secretariat.

CONFERENCE AREAS
Each of these topic areas is expanded below but the sub-topics list is not exhaustive. Papers may address one or more of the listed sub-topics, although authors should not feel limited by them. Unlisted but related sub-topics are also acceptable, provided they fit in one of the following main topic areas:

1. GEOMETRY AND MODELING
2. RENDERING
3. ANIMATION AND SIMULATION
4. INTERACTIVE ENVIRONMENTS
5. SOCIAL AGENTS IN COMPUTER GRAPHICS
 

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